Class to hold onto property updates to make sure we're not applying them more than once. More...
#include <sbPlayQueueExternalLibraryListener.h>
Public Member Functions | |
sbPropertyUpdate (sbIMediaItem *aItem, sbIPropertyArray *aUpdate) | |
bool | operator== (sbPropertyUpdate rhs) |
Public Attributes | |
nsCOMPtr< sbIMediaItem > | mItem |
nsCOMPtr< sbIPropertyArray > | mUpdate |
Class to hold onto property updates to make sure we're not applying them more than once.
Definition at line 51 of file sbPlayQueueExternalLibraryListener.h.
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inline |
Definition at line 53 of file sbPlayQueueExternalLibraryListener.h.
bool sbPropertyUpdate::operator== | ( | sbPropertyUpdate | rhs | ) |
Definition at line 66 of file sbPlayQueueExternalLibraryListener.cpp.
nsCOMPtr<sbIMediaItem> sbPropertyUpdate::mItem |
Definition at line 60 of file sbPlayQueueExternalLibraryListener.h.
nsCOMPtr<sbIPropertyArray> sbPropertyUpdate::mUpdate |
Definition at line 61 of file sbPlayQueueExternalLibraryListener.h.